Selasa, 02 Juni 2009

First photo from "Clash of the Titans" (2010)

Source: Slashfilm.com

/Film reader Christopher M has sent over the first real photo from Louis Leterrier’s remake of Clash of the Titans. The production still shows Sam Worthington as Perseus, “the mortal son of Zeus who was born a god but raised as a man.” Worthington was the best part of Terminator Salvation, and I have high hopes for him in Avatar. The photo appears to be a magazine scan, possibly from the new issue of Empire. Check out the full photo after the jump.

sam worthington clash of the titans

Helpless to save his family from Hades (Ralph Fiennes), vengeful god of the underworld, Perseus volunteers to lead a dangerous mission to defeat Hades before he can seize power from Zeus (Liam Neeson) and unleash hell on earth. Leading a daring band of warriors, Perseus sets off on a perilous journey deep into forbidden worlds. Battling unholy demons and fearsome beasts, he will only survive if he can accept his power as a god, defy his fate and create his own destiny.

Rounding out the cast is Gemma Arterton (Quantum of Solace) as Io, Perseus’ mysterious spiritual guide throughout his journey; Mads Mikkelsen (”Casino Royale”) as Draco, who takes up his sword to join Perseus’ quest; Jason Flemyng (The Curious Case of Benjamin Button) as Acrisius, a one-time king-turned-hideous beast; and Alexa Davalos (Defiance) as Andromeda, a princess doomed to lose her life if Perseus does not succeed.

Clash of the Titans is currently shooting, and is set for a March 26th 2010 release.

*sigh* Gore Verbinski jumps ship on "Bioshock"

Source: Slashfilm.com


gore verbinski bioshock

Things aren’t sounding good for the big screen adaptation of the popular video gameBioshock. Universal greenlit the movie, and director Gore Verbinski stepped down from directing a possible fourth film in the Pirates of the Carribbean series. But in late April, Universal shut down the production, due to the film’s ballooning budget. The plan was to rework the script and explore possible locations outside the country which would offer financial incentives. When asked by the Los Angeles Times for an update on the project, Verbinski sounded less than hopeful.

“The bottom line is it has to shoot out of the States for budget reasons and myschedule may be prohibitive. There’s a great script and a really interesting cast. It really comes down to the financial model now. Big movies are just not being shot in the States. I’m weighing whether I can physically go the U.K. or Australia or one of those other places with a tax rebate for a year-and-a-half.”

I hate to put words into Verbinski’s mouth, but it sounds like the director is contemplating leaving the project if he get stuck with another multi-year international on location shoot. I hope Universal comes to their senses and finds a way to make this work. Shy of Guillermo del Toro committing to the film after The Hobbit movies, I’m sure any other choice would be a few steps down in comparison.  And we all know that video game adaptations usually attract some really shitty filmmakers, so it may be more than a few steps down. It could be 50 floors down.

Since its release, Hollywood has eyeing a big screen adaptation of this popular first-person shooter. Praised for its morality-based storyline, immersive environment and Ayn Rand-inspired dystopian setting, the game has received overwhelmingly positive reviews, and ranks as the thirteenth best video game on Game Rankings. Set in an alternative history 1960, BioShock follows the story of a plane crash survivor named Jack, who must explore the underwater Objectivist-dystopian city of Rapture, and survive attacks by the mutated beings and mechanical drones that populate it. Jack is drawn into a power struggle during which he discovers that his will is not as free as he’d thought. Aviator screenwriter John Logan penned the script.

Senin, 01 Juni 2009

Brief behind-the-scenes look at "Public Enemies"

Buckets of intriguing "Avatar" info from E3 (on both the movie and the video game)

Source: SlashFilm.com

James Cameron made an appearance at UBISOFT’s E3 press conference, talking about his upcoming film Avatar and the video game which has been developed alongside the movie. Not many hard facts were revealed, but here is a round up of what we learned:

  • Ubisoft acquired a graphic design company named Hybride, which is creating over 100 of the CGI shots for the film.
  • Cameron said that the film takes place in the 22nd century, on a large Earth-like moon called Pandora, with rain forests, 1000-foot tall trees, and many different types of critters.  He described the Na’vi as 10 feet tall and striped like tigers.

More after the jump.

  • Weta provided Ubisoft with all the assets , models, and animations used in the movie. Cameron says that the game will have its own creatures, weapons and settings, some of which was designed by Ubisoft, and some of which were created specifically for the game only by Weta. Cameron says that he even incorporated assets that Ubisoft created for the game into the movie. because he liked the designs so much.
  • The game tells a story that parallels the film, so you could play the whole game without spoiling the movie.
  • The player can choose to be either human of Na’vi, and the who the bad guy is depends on which side you choose to play as.
  • Cameron said that most video games based on movie properties kinda suck, and that he hopes revolutionize the model of movie to video game adaptations.
  • “This film is way beyond anything I’ve ever done before, which is why its taken four years to date, and we have seven months to go,” said Cameron. “The live-action portion was filmed with cameras that took us 9 years to develop.”
  • Ubisoft has been working on the game for over two and a half years.
  • It will be the first major stereoscopic video game title developed in 3D from the ground up.
  • Ubisoft also announced that they will be working with Steven Spielberg and PeterJackson on a video game version of the upcoming Tintin movies.
  • No footage was shown during the press conference, but a demo will be available to press at E3.
  • Cameron said that playing the new demo was the first time he’s ever been scared while playing a video game.
  • /Film reader Person Mcdude adds:
    • He said that the air on Pandora isnt breathable by humans, so they genetically engineered a hybrid human/naavi, hence the name “avatar”.
    • the hybrids are able to control robots by “jacking” their nervous system into the robots. while jacked in, the individual is in a comatose state, but their consciousness is able to move the robot as if it were an extension of his/her body.
    • One of the overriding themes of the movie is learning to view things from another perspective. Cameron hinted at a showdown between the mechanized, technologically reliant humans vs. the natural, more primal, almost tribal like Na’avi. The main character, a human (worthington?) becomes increasingly sympathetic towards the Na’vi and must choose sides at the end. he sounded very excited and said this was a huge, amazing fight scene.

Thanks to Gametrailers for streaming the presentation. Ubi.com has added some screenshots from the game:

avatarlogo

Avatar video game

Avatar video game

Avatar video gamevia: MarketSaw

New "Transformers: Revenge of the Fallen" clip